SnL Classen Referenz: Unterschied zwischen den Versionen
Aus Hackerspace Ffm
(→Class: TargetGroup) |
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| + | == GameWorld.py == | ||
| + | |||
| + | ==== Class: GameWorld ==== | ||
| + | {| class="wikitable" | ||
| + | |- | ||
| + | |colspan=3|Properties | ||
| + | |- | ||
| + | |Name | ||
| + | |Value | ||
| + | |Description | ||
| + | |- | ||
| + | |colspan=3|Methods | ||
| + | |- | ||
| + | |Name | ||
| + | |Values | ||
| + | |Description | ||
| + | |- | ||
| + | |__init__ | ||
| + | |self | ||
| + | | | ||
| + | |- | ||
| + | |AddTargetGroup | ||
| + | |self,targetGroupID,targetGroupZIndex | ||
| + | | | ||
| + | |- | ||
| + | |AddLaserWeapon | ||
| + | |self,laserWeapon | ||
| + | | | ||
| + | |- | ||
| + | |CollectTargetSerialBuffersAsList | ||
| + | |self | ||
| + | | | ||
| + | |- | ||
| + | |UpdateTargets | ||
| + | |self | ||
| + | | | ||
| + | |- | ||
| + | |GetTargetGroupByID | ||
| + | |self,targetGroupID | ||
| + | | | ||
| + | |- | ||
| + | |} | ||
== TargetGroup.py == | == TargetGroup.py == | ||
Version vom 31. Dezember 2015, 01:06 Uhr
Inhaltsverzeichnis
GameWorld.py
Class: GameWorld
| Properties | ||
| Name | Value | Description |
| Methods | ||
| Name | Values | Description |
| __init__ | self | |
| AddTargetGroup | self,targetGroupID,targetGroupZIndex | |
| AddLaserWeapon | self,laserWeapon | |
| CollectTargetSerialBuffersAsList | self | |
| UpdateTargets | self | |
| GetTargetGroupByID | self,targetGroupID | |
TargetGroup.py
Class: TargetGroup
| Properties | ||
| Name | Value | Description |
| Methods | ||
| Name | Values | Description |
| __init__ | self,gameWorld,targetGroupID,targetGroupZIndex | |
| AddTarget | self,targetID,targetZIndex | |
| CollectSerialBufferFromTargetsAsList | self | Sammelt von ALLEN den Targets die Nachrichten die über den bus gesendet werden soll. |
| UpdateTargets | self | Ruft bei ALLEN Targets die Update Methode |
| GetTargetByID | self,GTBI_id | |
Target.py
Class: TargetHitRecord
| Properties | ||
| Name | Value | Description |
| Methods | ||
| Name | Values | Description |
| __init__ | self,weapon,hitPoint,hitType | |
Class: Target
| Properties | ||
| Name | Value | Description |
| Methods | ||
| __init__ | self,targetGroup,gameWorld,targetID,targetZIndex | |
| HitMe | self | |
| AddHit | self,weapon,hitPoint,hitType | |
| MakeHitSerialBuffer | self | |
| CollectSerialBuffer | self | |
| Update | self | |
| TurnOffTarget | self | |
| UpdateAnimation | self | |
| TurnOffNeoPixel | self | |