SnL Classen Referenz: Unterschied zwischen den Versionen
Aus Hackerspace Ffm
(→Target.py) |
(→Class: TargetGroup) |
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| Zeile 27: | Zeile 27: | ||
|CollectSerialBufferFromTargetsAsList | |CollectSerialBufferFromTargetsAsList | ||
|self | |self | ||
| − | | | + | |Sammelt von ALLEN den Targets die Nachrichten die über den bus gesendet werden soll. |
|- | |- | ||
|UpdateTargets | |UpdateTargets | ||
|self | |self | ||
| − | | | + | |Ruft bei ALLEN Targets die Update Methode |
|- | |- | ||
|GetTargetByID | |GetTargetByID | ||
Version vom 31. Dezember 2015, 01:00 Uhr
Inhaltsverzeichnis
TargetGroup.py
Class: TargetGroup
| Properties | ||
| Name | Value | Description |
| Methods | ||
| Name | Values | Description |
| __init__ | self,gameWorld,targetGroupID,targetGroupZIndex | |
| AddTarget | self,targetID,targetZIndex | |
| CollectSerialBufferFromTargetsAsList | self | Sammelt von ALLEN den Targets die Nachrichten die über den bus gesendet werden soll. |
| UpdateTargets | self | Ruft bei ALLEN Targets die Update Methode |
| GetTargetByID | self,GTBI_id | |
Target.py
Class: TargetHitRecord
| Properties | ||
| Name | Value | Description |
| Methods | ||
| Name | Values | Description |
| __init__ | self,weapon,hitPoint,hitType | |
Class: Target
| Properties | ||
| Name | Value | Description |
| Methods | ||
| __init__ | self,targetGroup,gameWorld,targetID,targetZIndex | |
| HitMe | self | |
| AddHit | self,weapon,hitPoint,hitType | |
| MakeHitSerialBuffer | self | |
| CollectSerialBuffer | self | |
| Update | self | |
| TurnOffTarget | self | |
| UpdateAnimation | self | |
| TurnOffNeoPixel | self | |